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Slate UI Redesign & Dual Specialization Logic 2026-06-09

Summary of Key Updates

  • Slate Dark Mode Redesign: Migrated from high-contrast neon colors to a professional “Slate” palette (muted navy, grays, and pastel Sky Blue) to eliminate eye strain during night sessions.
  • Dashboard & Navigation Overhaul: Rebuilt the index.astro layout with a strict 1000px grid. Consolidated multiple class menus into a single “Builds & Meta” dropdown featuring a custom, slim scrollbar.
  • Smart Footer Restructure: Replaced the flawed sizing logic with a responsive Flexbox footer. SEO text is now naturally blended into the dark background, maintaining search engine compliance without using penalizing display: none tactics.
  • Strict Dual Specialization Rules (tree.js): Implemented rigid weapon set logic. Set I (Red) and Set II (Green) nodes can no longer intersect or connect directly. Global (White) paths can now only branch from other Global nodes, ensuring 100% GGG server compatibility.
  • Enhanced Node Color Hierarchy: Rewrote getNodeColor to use a desaturated pastel palette with strict visual priority (Elements > Defenses > Attributes) for instant node recognition.

Changelog generated for ProExile.com deployment.