
Runes · Perfect RunesPerfect Resolve Rune
Augment
Rune
Applies to & effectsExact prepared item relations
AllApplies to: Life Flasks · Mana Flasks · DONOTUSE5 · Currency · Amulets · Rings · Claws · Daggers · Wands · One Hand Swords · DONOTUSE6 · One Hand Axes · One Hand Maces · Bows · Staves · Two Hand Swords · Two Hand Axes · Two Hand Maces · Skill Gems · Support Gems · Quivers · Belts · Gloves · Boots · Body Armours · Helmets · Shields · Small Relics · Medium Relics · Large Relics · Stackable Currency · Quest Items · Sceptres · Charms · DONOTUSE7 · Waystones · Unarmed · Fishing Rods · Map Fragments · Hideout Doodads · Microtransactions · Jewels · Divination Cards · DONOTUSE8 · DONOTUSE9 · DONOTUSE10 · Misc Map Items · Leaguestones · Pantheon Souls · Pieces · Abyss Jewels · Incursion Items · Delve Socketable Currency · Incubators · Shards · Shard Hearts · DONOTUSE11 · Quarterstaves · Delve Stackable Socketable Currency · Atlas Upgrade Items · DONOTUSE4 · Hidden Items · DONOTUSE1 · DONOTUSE2 · DONOTUSE3 · Contracts · Heist Gear · Heist Tools · Heist Cloaks · Heist Brooches · Blueprints · Trinkets · Heist Targets · Expedition Logbooks · Expedition Logbook · Archnemesis Mods · Meta Skill Gem · Spears · Crossbows · Foci · Instance Local Items · Sentinels · Memories · Flails · Relics · Sanctified Relics · Breachstones · GiftBox · Vault Keys · Trial Coins · DONOTUSE12 · UncutSkillGem_OLD · Bucklers · Thrown One Hand Axe · Thrown Two Hand Axe · ConventionTreasure · Traps · Crossbow Attachment REMOVE · Nothing · Inscribed Ultimatum · UncutSupportGem_OLD · UncutReservationGem_OLD · Thrown Shield · Augment · Tablet · Omen · PinnacleKey_OLD · Talismans · Uncut Skill Gems · Uncut Support Gems · Uncut Spirit Gems · Transcendent Arm · Transcendent Leg · Wombgifts · Pinnacle Keys
+15 to Intelligence
AllApplies to: Life Flasks · Mana Flasks · DONOTUSE5 · Currency · Amulets · Rings · Claws · Daggers · Wands · One Hand Swords · DONOTUSE6 · One Hand Axes · One Hand Maces · Bows · Staves · Two Hand Swords · Two Hand Axes · Two Hand Maces · Skill Gems · Support Gems · Quivers · Belts · Gloves · Boots · Body Armours · Helmets · Shields · Small Relics · Medium Relics · Large Relics · Stackable Currency · Quest Items · Sceptres · Charms · DONOTUSE7 · Waystones · Unarmed · Fishing Rods · Map Fragments · Hideout Doodads · Microtransactions · Jewels · Divination Cards · DONOTUSE8 · DONOTUSE9 · DONOTUSE10 · Misc Map Items · Leaguestones · Pantheon Souls · Pieces · Abyss Jewels · Incursion Items · Delve Socketable Currency · Incubators · Shards · Shard Hearts · DONOTUSE11 · Quarterstaves · Delve Stackable Socketable Currency · Atlas Upgrade Items · DONOTUSE4 · Hidden Items · DONOTUSE1 · DONOTUSE2 · DONOTUSE3 · Contracts · Heist Gear · Heist Tools · Heist Cloaks · Heist Brooches · Blueprints · Trinkets · Heist Targets · Expedition Logbooks · Expedition Logbook · Archnemesis Mods · Meta Skill Gem · Spears · Crossbows · Foci · Instance Local Items · Sentinels · Memories · Flails · Relics · Sanctified Relics · Breachstones · GiftBox · Vault Keys · Trial Coins · DONOTUSE12 · UncutSkillGem_OLD · Bucklers · Thrown One Hand Axe · Thrown Two Hand Axe · ConventionTreasure · Traps · Crossbow Attachment REMOVE · Nothing · Inscribed Ultimatum · UncutSupportGem_OLD · UncutReservationGem_OLD · Thrown Shield · Augment · Tablet · Omen · PinnacleKey_OLD · Talismans · Uncut Skill Gems · Uncut Support Gems · Uncut Spirit Gems · Transcendent Arm · Transcendent Leg · Wombgifts · Pinnacle Keys
No player-facing line in this source effect set.
Martial WeaponApplies to: Claws · Daggers · One Hand Swords · One Hand Axes · One Hand Maces · Bows · Two Hand Swords · Two Hand Axes · Two Hand Maces · Quarterstaves · Spears · Crossbows · Flails · Talismans
No player-facing line in this source effect set.
Martial WeaponApplies to: Claws · Daggers · One Hand Swords · One Hand Axes · One Hand Maces · Bows · Two Hand Swords · Two Hand Axes · Two Hand Maces · Quarterstaves · Spears · Crossbows · Flails · Talismans
Adds 6 to 10 Physical Damage to Attacks
Adds 5 to 8 Cold damage to Attacks
Wand or StaffApplies to: Wands · Staves
No player-facing line in this source effect set.
Wand or StaffApplies to: Wands · Staves
+50 to maximum Energy Shield
ArmourApplies to: Gloves · Boots · Body Armours · Helmets · Shields · Foci · Bucklers
No player-facing line in this source effect set.
ArmourApplies to: Gloves · Boots · Body Armours · Helmets · Shields · Foci · Bucklers
+20 to maximum Life
+20 to maximum Mana
Drop & acquisition- Drop threshold
- 65
Minimum base-item drop level. Not a character-level requirement.- Item class
- Augment
- Category
- [Augment]
- Required character level
- 50
- Augment type
- Rune
UsagePlace into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Game term definitionsPrepared source definitions referenced by this item
AugmentAugments are items which can be placed into Augment sockets, usually on Equipment items. Once socketed, they can be replaced by other Augments, but cannot be removed by normal means.
The types of Equipment which an Augment can be placed into and the corresponding benefit provided are listed on the item.
IntelligenceIntelligence is an Attribute required to use most equipment that grants Energy Shield, as well as various spell-aligned Weapons and Skills.
Intelligence provides an inherent bonus of +2 to maximum Mana per 1 Intelligence
Intelligence does not grant damage to Skills or any other benefits except where specifically stated.
Physical DamagePhysical damage is one of the five Damage Types. It is the most common and the only one reduced by Armour, rather than by a Resistance.
Most physical damage comes from Weapon Attacks, but some Spells and other skills deal physical damage as well. Physical damage over time can be inflicted with Bleeding.
AttacksAttacks are skills that directly damage enemies, usually using your equipped Martial Weapon. Spells are not Attacks.
The base damage, attack speed and critical hit chance of an attack are determined using your Martial Weapon's stats unless the skill says otherwise.
Attacks do not necessarily deal Physical damage — they can deal any damage type.
Cold DamageCold damage is one of the five Damage Types. It is reduced by Cold Resistance. Cold hits apply Chill and build up Freeze, but cannot build up Heavy Stun.
Energy ShieldEnergy Shield protects your Life by taking damage instead. Rapidly Recharges if you don't lose Energy Shield for a short time.
Chaos damage removes twice as much Energy Shield.
Damage from Bleeding and Poison bypasses Energy Shield to remove Life directly.
Limits & stacks- Inventory
- 10
- Exchange
- 10
- Currency stash
- 5 000
Game data, source & technical identity
Game categoryRunesGame groupPerfect RunesStatic data0.5.5Static row675Prepared familysocketables/source_soulcoreSource tagsrune_perfect
Static item IDMetadata/Items/SoulCores/RuneIntelligencePerfectMetadata parentMetadata/Items/SoulCores/AbstractSoulCorePrepared source keysource:9658710f4a371ef5f5a76f52a2fed3f2065d4213db02dd2efd342ac778fe5990:baseitemtypes:675