Path of Exile 2 Currency Exchange · 2026-10-03 08:00 UTC

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Economy/Idols/Idol of the Pharisee
Idols · Ritual

Idol of the Pharisee

Augment

Idol
Game description

Place into an empty Augment Socket in a Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.

Applies to & effectsExact prepared item relations
Martial Weapon Wand or StaffApplies to: Claws · Daggers · Wands · One Hand Swords · One Hand Axes · One Hand Maces · Bows · Staves · Two Hand Swords · Two Hand Axes · Two Hand Maces · Quarterstaves · Spears · Crossbows · Flails · Talismans

30% reduced maximum Mana

Gain 2% of Damage as Extra Physical Damage per ten percent missing Mana

Martial Weapon Wand or StaffApplies to: Claws · Daggers · Wands · One Hand Swords · One Hand Axes · One Hand Maces · Bows · Staves · Two Hand Swords · Two Hand Axes · Two Hand Maces · Quarterstaves · Spears · Crossbows · Flails · Talismans

30% reduced Mana Cost Efficiency

12% increased Skill Speed while on Low Mana

SceptreApplies to: Sceptres

30% reduced Mana Cost Efficiency of Command Skills

Minions deal 60% increased Damage with Command Skills

SceptreApplies to: Sceptres

25% reduced Reservation Efficiency of Minion Skills

Temporary Minion Skills have +2 to Limit of Minions summoned

Drop & acquisition
Drop threshold
65
Minimum base-item drop level. Not a character-level requirement.
Item class
Augment
Category
[Augment]
Required character level
50
Augment type
Idol
Usage

Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.

Game term definitionsPrepared source definitions referenced by this item
Augment

Augments are items which can be placed into Augment sockets, usually on Equipment items. Once socketed, they can be replaced by other Augments, but cannot be removed by normal means. The types of Equipment which an Augment can be placed into and the corresponding benefit provided are listed on the item.

Physical Damage

Physical damage is one of the five Damage Types. It is the most common and the only one reduced by Armour, rather than by a Resistance. Most physical damage comes from Weapon Attacks, but some Spells and other skills deal physical damage as well. Physical damage over time can be inflicted with Bleeding.

Minions

Minions are summoned Allies which will accompany and fight alongside you. Persistent Minions will reserve a portion of Spirit while active.

Reservation

Reservation effects prevent a portion of a given resource — usually Spirit, though it can also be Life or Mana — from being used for other purposes while active. Reserving a resource does not change the maximum value of that resource.

Limits & stacks
Inventory
10
Exchange
10
Currency stash
5 000
Item limit1same base item
Game data, source & technical identity
Game categoryIdolsGame groupRitualStatic data0.5.5Static row721Prepared familysocketables/source_soulcoreSource tagscorrupted_idol
Static item IDMetadata/Items/SoulCores/IdolCorrupted3Metadata parentMetadata/Items/SoulCores/AbstractSoulCorePrepared source keysource:9658710f4a371ef5f5a76f52a2fed3f2065d4213db02dd2efd342ac778fe5990:baseitemtypes:721