Path of Exile 2 Currency Exchange · 2026-10-03 09:00 UTC

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Divine10,61Chaos-1,49% 24HDivine684,72Exalted+0,82% 24HChaos66,22Exalted-0,43% 24HUpdated 09:00 UTC
Economy/Idols/Idol of Sirrius
Idols

Idol of Sirrius

Augment

Idol
Game description

Place into an empty Augment Socket in Gloves or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.

Applies to & effectsExact prepared item relations
GlovesApplies to: Gloves

8% increased Attack Speed

GlovesApplies to: Gloves

20% reduced Slowing Potency of Debuffs on You

SceptreApplies to: Sceptres

Allies in your Presence have 8% increased Movement Speed

SceptreApplies to: Sceptres

4% increased Movement Speed

Drop & acquisition
Drop threshold
65
Minimum base-item drop level. Not a character-level requirement.
Item class
Augment
Category
[Augment]
Required character level
50
Augment type
Idol
Usage

Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.

Game term definitionsPrepared source definitions referenced by this item
Augment

Augments are items which can be placed into Augment sockets, usually on Equipment items. Once socketed, they can be replaced by other Augments, but cannot be removed by normal means. The types of Equipment which an Augment can be placed into and the corresponding benefit provided are listed on the item.

Attacks

Attacks are skills that directly damage enemies, usually using your equipped Martial Weapon. Spells are not Attacks. The base damage, attack speed and critical hit chance of an attack are determined using your Martial Weapon's stats unless the skill says otherwise. Attacks do not necessarily deal Physical damage — they can deal any damage type.

Slow

Slows are modifiers from Debuffs that cause actions to take longer. Slows can apply to a specific stat (such as attack speed or movement speed) — if a specific type of slow is not specified, it applies to everything the affected entity does. Slows are always multiplicative with each other. Higher Rarity enemies are less affected by Slows: 15% less Slow effect on Magic monsters 30% less Slow effect on Rare monsters 50% less Slow effect on Unique monsters Additionally, Slows have 10% less effect on all monsters for each player in the area beyond the first and monsters cannot be slowed below 25% of their base speed.

Debuffs

Debuffs are negative effects that deal damage or penalise an entity's stats, either for a set duration or when a condition is met. Unless otherwise stated, Debuffs of the same type do not stack — only the copy with the strongest effect applies.

Allies

Your allies include other players, Minions, and any other entity that fights alongside you and has its own stats. You do not count as your own Ally.

Limits & stacks
Inventory
10
Exchange
10
Currency stash
5 000
Item limit1same base item
Game data, source & technical identity
Game categoryIdolsGame groupIdolsStatic data0.5.5Static row705Prepared familysocketables/source_soulcoreSource tagsvivid_idol
Static item IDMetadata/Items/SoulCores/TalismanSpecial1Metadata parentMetadata/Items/SoulCores/AbstractSoulCorePrepared source keysource:9658710f4a371ef5f5a76f52a2fed3f2065d4213db02dd2efd342ac778fe5990:baseitemtypes:705