Path of Exile 2 Currency Exchange · 2026-10-03 08:00 UTC

Text
Divine10,68Chaos-1,26% 24HDivine672,85Exalted-0,43% 24HChaos67,98Exalted+3,54% 24HUpdated 08:00 UTC
Economy/Idols/Carved Majesty
Idols · Ritual

Carved Majesty

Augment

Rune
Applies to & effectsExact prepared item relations
Body ArmourApplies to: Body Armours

+3 to Spirit per Idol socketed in your Equipment

Body ArmourApplies to: Body Armours

5% increased Spirit

GlovesApplies to: Gloves

Companions gain Onslaught for 4 seconds on Hitting your Marked targets

GlovesApplies to: Gloves

Companions deal 30% increased Damage

BootsApplies to: Boots

1% increased Movement Speed while Sprinting per Persistent Minion

BootsApplies to: Boots

Minions have 12% increased maximum Life

Drop & acquisition
Drop threshold
65
Minimum base-item drop level. Not a character-level requirement.
Item class
Augment
Category
[Augment]
Required character level
60
Augment type
Idol
Usage

Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.

Game term definitionsPrepared source definitions referenced by this item
Augment

Augments are items which can be placed into Augment sockets, usually on Equipment items. Once socketed, they can be replaced by other Augments, but cannot be removed by normal means. The types of Equipment which an Augment can be placed into and the corresponding benefit provided are listed on the item.

Spirit

Spirit is a reserve of power used to activate and maintain skills with permanent effects. Spirit-powered skills are managed within the Skills Panel. Weapon Sets can have differing amounts of available Spirit, due to weapons with Spirit (such as Sceptres), Weapon Set Passive Skills, or Persistent Skills that are active in specific Weapon Sets.

Equipment

Equipment are items that can be Equipped

Hit Damage

Any damage that isn't damage over time is Hit damage. Damaging Ailments which result from a Hit will calculate their damage from that Hit, and will not subsequently have Damage modifiers applied directly to them. As a result of this, raising Hit Damage will result in more powerful Damaging Ailments innately.

Persistent Skills

Persistent Skills are toggled in the Skills Panel instead of being used normally and often need to Reserve Spirit in order to be activated.

Minions

Minions are summoned Allies which will accompany and fight alongside you. Persistent Minions will reserve a portion of Spirit while active.

Limits & stacks
Item limit1shared limit record

"Carry this carving, lest the Bodach find you. If you've no idol to offer, it carves your bones instead." - Chronicler of Fables

Game data, source & technical identity
Game categoryIdolsGame groupRitualStatic data0.5.5Static row797Prepared familysocketables/source_soulcore
Static item IDMetadata/Items/SoulCores/CarvedMajestyMetadata parentMetadata/Items/SoulCores/AbstractSoulCorePrepared source keysource:9658710f4a371ef5f5a76f52a2fed3f2065d4213db02dd2efd342ac778fe5990:baseitemtypes:797