Path of Exile 2 Currency Exchange · 2026-10-03 08:00 UTC

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Divine10,68Chaos-1,26% 24HDivine672,85Exalted-0,43% 24HChaos67,98Exalted+3,54% 24HUpdated 08:00 UTC
Economy/Idols/Carved Cunning
Idols · Ritual

Carved Cunning

Augment

Rune
Applies to & effectsExact prepared item relations
HelmetApplies to: Helmets

Enemies which are on Full Life cannot Evade your Hits

HelmetApplies to: Helmets

30% increased Accuracy Rating

Body ArmourApplies to: Body Armours

Prevent +5% of Damage from Deflected Hits if you've Deflected no Hits Recently

Body ArmourApplies to: Body Armours

8% increased Deflection Rating

BootsApplies to: Boots

Gain Onslaught for 4 seconds when your Marks Activate

BootsApplies to: Boots

Buffs on you expire 10% slower

Drop & acquisition
Drop threshold
65
Minimum base-item drop level. Not a character-level requirement.
Item class
Augment
Category
[Augment]
Required character level
60
Augment type
Idol
Usage

Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.

Game term definitionsPrepared source definitions referenced by this item
Augment

Augments are items which can be placed into Augment sockets, usually on Equipment items. Once socketed, they can be replaced by other Augments, but cannot be removed by normal means. The types of Equipment which an Augment can be placed into and the corresponding benefit provided are listed on the item.

Evasion

Evasion Rating grants a chance to Evade enemy Hits, preventing them from Hitting you at all. Exact chance to Evade also depends on the attacker's Accuracy.

Hit Damage

Any damage that isn't damage over time is Hit damage. Damaging Ailments which result from a Hit will calculate their damage from that Hit, and will not subsequently have Damage modifiers applied directly to them. As a result of this, raising Hit Damage will result in more powerful Damaging Ailments innately.

Accuracy

Accuracy is used to hit a target with an Attack, and is checked against the targets Evasion to determine that chance. Player Attacks incur an Accuracy penalty based on distance from the origin of the damage to the target, with no penalty for targets within 2 metres and up to 90% less Accuracy for targets further than 9 metres away.

Buffs

Buffs are effects that boost a player or monster's stats for a duration or while a condition is met. Unless otherwise stated, Buffs of the same type do not stack — only the copy with the strongest effect applies.

Limits & stacks
Item limit1shared limit record

"Remember this tale, lest you hear the Bodach. If you listen to its words, you'll never listen again." - Chronicler of Fables

Game data, source & technical identity
Game categoryIdolsGame groupRitualStatic data0.5.5Static row796Prepared familysocketables/source_soulcore
Static item IDMetadata/Items/SoulCores/CarvedCunningMetadata parentMetadata/Items/SoulCores/AbstractSoulCorePrepared source keysource:9658710f4a371ef5f5a76f52a2fed3f2065d4213db02dd2efd342ac778fe5990:baseitemtypes:796