Path of Exile 2 Currency Exchange · 2026-10-03 08:00 UTC

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Divine10,68Chaos-1,26% 24HDivine672,85Exalted-0,43% 24HChaos67,98Exalted+3,54% 24HUpdated 08:00 UTC
Economy/Expedition/Sovereign Alloy
Expedition · Alloys

Sovereign Alloy

Stackable Currency

Game description

Removes a random modifier and augments a Rare item with a new guaranteed modifier

Applies to & effectsExact prepared item relations
Weapons

(20—30)% increased effect of Socketed Augment Items

Armour

(24—30)% increased Runic Ward

Jewellery or Belt

(20—30)% increased Explicit Resistance Modifier magnitudes

Drop & acquisition
Drop threshold
65
Minimum base-item drop level. Not a character-level requirement.
Item class
Stackable Currency
Category
Currency
Usage

Right click this item then left click a Rare item to apply it.

Use modeAppliable
Controller

X to use, then A on a Rare item to apply it.

Game term definitionsPrepared source definitions referenced by this item
Item Rarity

Items can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). Item Classes which do not have these rarities, such as Currency, have individual rarity for each item. Magic items can have 2 Modifiers; a Prefix and a Suffix. Rare items can have up to 6 Modifiers; 3 Prefixes and 3 Suffixes. More powerful and dangerous enemies are more likely to drop rarer Items.

Augment

Augments are items which can be placed into Augment sockets, usually on Equipment items. Once socketed, they can be replaced by other Augments, but cannot be removed by normal means. The types of Equipment which an Augment can be placed into and the corresponding benefit provided are listed on the item.

Runic Ward

Runic Ward is a last line of protection, absorbing fatal damage instead of your Life. If you take damage that would cause your Life to reach 0 while you have Runic Ward, you will drop to 1 Life and your Runic Ward will take the remaining damage. You will still die if you do not have enough Runic Ward to absorb the remaining damage. Runic Ward does not protect against Life loss that is not caused by taking damage. Runic Ward constantly regenerates at a default rate of 5% per second. Monsters can also have Runic Ward. While a monster has Runic Ward, it cannot be Culled.

Limits & stacks
Inventory
10
Exchange
100
Currency stash
5 000
Crafting & relationships
Runeshape recipe
1x Sovereign AlloyAdaptive + Rebirth + Moon + Toxic + Power + Oath6 slots
Game data, source & technical identity
Game categoryExpeditionGame groupAlloysStatic data0.5.5Static row5077Prepared familycrafting/essences_alloysSource tagsverisium_rare
Static item IDMetadata/Items/Currency/CurrencyVerisiumAlloy9Metadata parentMetadata/Items/Currency/StackableCurrencyPrepared source keysource:9658710f4a371ef5f5a76f52a2fed3f2065d4213db02dd2efd342ac778fe5990:baseitemtypes:5077