Path of Exile 2 Currency Exchange · 2026-10-03 08:00 UTC

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Divine10,68Chaos-1,26% 24HDivine672,85Exalted-0,43% 24HChaos67,98Exalted+3,54% 24HUpdated 08:00 UTC
Economy/Expedition/Cyclonic Alloy
Expedition · Alloys

Cyclonic Alloy

Stackable Currency

Game description

Removes a random modifier and augments a Rare item with a new guaranteed modifier

Applies to & effectsExact prepared item relations
Body Armour

(15—30)% reduced Slowing Potency of Debuffs on You

Boots

(15—19)% increased Skill Effect Duration

Gloves

(20—25)% increased Duration of Damaging Ailments on Enemies

Helmet

(35—42)% increased Archon Buff duration

Drop & acquisition
Drop threshold
45
Minimum base-item drop level. Not a character-level requirement.
Item class
Stackable Currency
Category
Currency
Usage

Right click this item then left click a Rare item to apply it.

Use modeAppliable
Controller

X to use, then A on a Rare item to apply it.

Game term definitionsPrepared source definitions referenced by this item
Item Rarity

Items can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). Item Classes which do not have these rarities, such as Currency, have individual rarity for each item. Magic items can have 2 Modifiers; a Prefix and a Suffix. Rare items can have up to 6 Modifiers; 3 Prefixes and 3 Suffixes. More powerful and dangerous enemies are more likely to drop rarer Items.

Slow

Slows are modifiers from Debuffs that cause actions to take longer. Slows can apply to a specific stat (such as attack speed or movement speed) — if a specific type of slow is not specified, it applies to everything the affected entity does. Slows are always multiplicative with each other. Higher Rarity enemies are less affected by Slows: 15% less Slow effect on Magic monsters 30% less Slow effect on Rare monsters 50% less Slow effect on Unique monsters Additionally, Slows have 10% less effect on all monsters for each player in the area beyond the first and monsters cannot be slowed below 25% of their base speed.

Debuffs

Debuffs are negative effects that deal damage or penalise an entity's stats, either for a set duration or when a condition is met. Unless otherwise stated, Debuffs of the same type do not stack — only the copy with the strongest effect applies.

Damaging Ailments

Ailments that deal damage are Bleeding, Ignite, and Poison.

Archon Buff

Archons are a type of Buff that significantly augment your prowess with a certain type of Skills, such as Elemental Spells or Plant Skills. By default, each Archon Buff lasts 10 seconds. You cannot gain any Archon Buff while you already have one, or during a recovery period after you lose one, which lasts 20 seconds by default.

Limits & stacks
Inventory
10
Exchange
10
Currency stash
5 000
Crafting & relationships
Runeshape recipe
1x Cyclonic AlloyRage + Rebirth + Tidal + Cyclonic4 slots
Game data, source & technical identity
Game categoryExpeditionGame groupAlloysStatic data0.5.5Static row5074Prepared familycrafting/essences_alloysSource tagsverisium_uncommon
Static item IDMetadata/Items/Currency/CurrencyVerisiumAlloy6Metadata parentMetadata/Items/Currency/StackableCurrencyPrepared source keysource:9658710f4a371ef5f5a76f52a2fed3f2065d4213db02dd2efd342ac778fe5990:baseitemtypes:5074