Gain (42—52)% of Damage as Extra Fire Damage while you are missing Runic Ward
Path of Exile 2 Currency Exchange · 2026-10-03 08:00 UTC

Adaptive Alloy
Stackable Currency
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gain (21—26)% of Damage as Extra Fire Damage while you are missing Runic Ward
(30—50)% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill
(10—15)% increased Attack Speed while missing Runic Ward
- Drop threshold
- 23 Minimum base-item drop level. Not a character-level requirement.
- Item class
- Stackable Currency
- Category
- Currency
Right click this item then left click a Rare item to apply it.
X to use, then A on a Rare item to apply it.
Items can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). Item Classes which do not have these rarities, such as Currency, have individual rarity for each item. Magic items can have 2 Modifiers; a Prefix and a Suffix. Rare items can have up to 6 Modifiers; 3 Prefixes and 3 Suffixes. More powerful and dangerous enemies are more likely to drop rarer Items.
Fire damage is one of the five Damage Types. It is reduced by Fire Resistance. Fire Hits inflict Flammability based on how much Fire damage is dealt, which provides a chance to Ignite.
Runic Ward is a last line of protection, absorbing fatal damage instead of your Life. If you take damage that would cause your Life to reach 0 while you have Runic Ward, you will drop to 1 Life and your Runic Ward will take the remaining damage. You will still die if you do not have enough Runic Ward to absorb the remaining damage. Runic Ward does not protect against Life loss that is not caused by taking damage. Runic Ward constantly regenerates at a default rate of 5% per second. Monsters can also have Runic Ward. While a monster has Runic Ward, it cannot be Culled.
By default, chance-based stats cap at 100% chance for the result to occur. However, some chances can surpass 100%. In this case, the event for which you have a chance to effect will occur once for each 100% chance for that event you have, and then have a normal percentage chance for it to occur again based on the remaining value. For example, a Surpassing 215% chance for an event to occur will cause the event to occur twice (once for each 100% chance) and have a 15% chance for it to occur a third time.
Puppet Master is a stacking Buff which grants: 10% increased Skill Speed with Command Skills 10% reduced Movement Speed Penalty with Command Skills Minions deal 10% increased damage with Command Skills Minions have 2% increased Movement Speed Minions have 3% increased Skill Speed Each stack has an independent duration of 8 seconds. Maximum 5 stacks.
Some Minions can be Commanded to perform certain actions. This requires you to use the corresponding Command skill, which will cause one of your Minions to carry out the Command.
Attacks are skills that directly damage enemies, usually using your equipped Martial Weapon. Spells are not Attacks. The base damage, attack speed and critical hit chance of an attack are determined using your Martial Weapon's stats unless the skill says otherwise. Attacks do not necessarily deal Physical damage — they can deal any damage type.
- Inventory
- 10
- Exchange
- 100
- Currency stash
- 5 000
Game data, source & technical identity
Metadata/Items/Currency/CurrencyVerisiumAlloy2Metadata parentMetadata/Items/Currency/StackableCurrencyPrepared source keysource:9658710f4a371ef5f5a76f52a2fed3f2065d4213db02dd2efd342ac778fe5990:baseitemtypes:5070