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Economy/Atziri's Temple/Guatelitzi's Thesis
Atziri's Temple · Soul Cores

Guatelitzi's Thesis

Augment

Applies to & effectsExact prepared item relations
HelmetApplies to: Helmets

Gain Armour equal to 35% of Life Lost from Hits in the past 8 seconds

HelmetApplies to: Helmets

No player-facing line in this source effect set.

Body ArmourApplies to: Body Armours

10% of Physical Damage prevented Recouped as Life

Body ArmourApplies to: Body Armours

No player-facing line in this source effect set.

BootsApplies to: Boots

Lose 5% of maximum Life per second while Sprinting

25% increased Movement Speed while Sprinting

BootsApplies to: Boots

No player-facing line in this source effect set.

Drop & acquisition
Drop threshold
65
Minimum base-item drop level. Not a character-level requirement.
Item class
Augment
Category
[Augment]
Required character level
60
Augment type
Soul Core
Usage

Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.

Game term definitionsPrepared source definitions referenced by this item
Augment

Augments are items which can be placed into Augment sockets, usually on Equipment items. Once socketed, they can be replaced by other Augments, but cannot be removed by normal means. The types of Equipment which an Augment can be placed into and the corresponding benefit provided are listed on the item.

Armour

Armour reduces Damage taken from Hits. By default, Armour only applies to Physical Damage. Damage reduction from Armour is proportional to the amount of Damage, and is more effective at reducing smaller hits.

Hit Damage

Any damage that isn't damage over time is Hit damage. Damaging Ailments which result from a Hit will calculate their damage from that Hit, and will not subsequently have Damage modifiers applied directly to them. As a result of this, raising Hit Damage will result in more powerful Damaging Ailments innately.

Limits & stacks
Item limit1shared limit record

"We are nothing but flesh. Blood. If we are to ascend, we must empower that flesh."

Game data, source & technical identity
Game categoryAtziri's TempleGame groupSoul CoresStatic data0.5.5Static row788Prepared familysocketables/source_soulcoreSource tagssoul_core · soul_core_vaal
Static item IDMetadata/Items/SoulCores/ThesisOfBloodMetadata parentMetadata/Items/SoulCores/AbstractSoulCorePrepared source keysource:9658710f4a371ef5f5a76f52a2fed3f2065d4213db02dd2efd342ac778fe5990:baseitemtypes:788